![]() In the Project Settings window, go to Engine > Rendering, and change the Custom Depth Stencil Path to Enabled With Stencil.Ĭustom Depth Stencil Path must be set to Enabled With Stencil to use Color Correct Regions. In the Editor's main menu, choose Edit > Project Settings to open the Project Settings window. Check the Enabled checkbox to enable the plugin. In the Plugins window, find Color Correction Regions in the Other section. In the Editor's main menu, choose Edit > Plugins to open the Plugins window To add a Color Correction Region (Either CCR or CCW) to your scene, follow these steps: There are two types of Color Correction Actors in Unreal Engine:Ĭolor Correction Regions (CCR): Use CCR to apply color correction to any Actors inside a shaped volume (Sphere, Box, Cylinder, or Cone).Ĭolor Correction Windows (CCW): Use CCW to apply color correction to any Actors behind a flat plane, relative to the position of your camera. For example, in an in-camera VFX scenario, you can match the lighting and shadows between the real-world set and the environment displayed on the LED walls.Īt the end of this page, you will be familiar with adding Color Correction Regions to your level and modifying their settings. With Color Correction Regions, you can adjust and correct the colors of the environment and objects in your scene. Add Color Correction Regions to your scene
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